A new weapon for your Dwarf Treasure Hunters to try out! Click through for rules.
Stamper will be playing Dwarf Treasure Hunters in an upcoming Mordheim campaign, so recently I was going through my pile of unpainted and unassembled minis to scrounge some figures up for them. Most of the lot is Citadel 80s Dwarves (awsome figures), but I broke open my Skull Pass boxed set to see if there were any good candidates hiding in those sprues. I didn’t like the Dwarf sprues much in that set, but one bit I really liked was the double-barreled pistol that the Dwarf hero in that set is sporting. Since I didn’t like the Dwarf himself much (the latest GW plastic Dwarves pale in comparison to the old Citadel figures), I figured a conversion was in order.
“Snip”! Off came the neato pistol from the clunky-cartoony plastic Dwarf, and “saw, saw, pin, glue, green-stuff” later I had a nice plastic double-barrelled pistol welded to a Citadel 80’s Dwarf miniature. But with such a neat looking pistol, surely we cannot treat it as just a standard Mordheim pistol! So, below the pics are rules for such a custom pistol!
The Dwarven Double-Barreled Pistol
Cost: 30 g.c. (60 for brace); Rarity: 11
Maximum Range: 6″, Strength: 4
Special Rules: Prepare shot, Save modifier, Hand-to-hand, One extra shot
The Dwarven Double-Barreled Pistol is added to the equipment list for both Dwarf Warriors and Thunderers. It may be purchased by a starting warband at its normal price but without rarity check, as normal. It has the standard pistol special rules “Save modifier” (-2) and “Prepare shot” (fires every other turn). A brace allows one shot per turn as normal.
One extra shot: Once per game, a Dwarven Double-Barreled Pistol allows one extra shot during either a shooting phase or close combat phase. If equipped with a brace, two extra shots are allowed (one per pistol) during the game and may be taken at the same time if desired. This extra shot is always in addition to shots normally allowed, and thus stacks on top of any skills allowing extra shots. The extra shot may be taken at the same target or at a different target if used during a shooting phase. If used during close combat, the extra shot must go at the same model as the normal shot for the pistol (unless normal shot is unavailable due to use in prior round).