Usually when I play Mordheim, I just get in a few days worth of games on holidays or weekends with gaming friends. This year I hope to run an extended Mordheim campaign for my friends. We mostly play cooperatively against monsters, so this campaign will be skewed towards that play style.

The basic idea will be a race to recover fragments of a particularly powerful wyrdstone node. The player warbands will be competing against four Skaven warbands, one for each clan. Of all the Warhammer races the Skaven are probably my favorite. I think it goes back to the Lankhmar novella with the underground city of the rats.

Here are the four assembled Skaven warbands, along with spare models to throw in as they recruit during the campaign. Lots of painting to do here; we’ll probably start playing before I get much done on that front.

P1000116

  2 Responses to “Mordheim Warpstone Campaign Prep Part 1”

  1. Do you have any campaign info you could share on this? It really sounds interesting.

  2. The full campaign rules are here:
    http://docs.google.com/Doc?id=df3xkgcf_37mzrf8m

    It’s still a rough draft – not playtested yet.

 Leave a Reply

(required)

(required)

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

   
© 2011 WargameWeaver Suffusion theme by Sayontan Sinha