Our intrepid heroes defend Nachtdorf from a second attempt by Baron Von Strangulf to overrun it, and then send an exhausted band out the next morning to explore the dungeons of the Shadow Tower. Click through for more, including the exciting perspective from Dwarf Captain, Big Boss.
Vampire Hunters Mordheim Campaign rules 1.3 are available now, as well as new add-ons for dungeon templates and quick reference cards. Click through for more!
Some pics of Michael Weaver’s shadow elves painted for an upcoming Mordheim campaign in Texas.
During the day part of turn ten, our heroes mourn their fallen and head for the Shadow Tower campaign area for the first time. Click through for Dwarves in Dungeons!
Click through to join our heroes on a coffin hunt of the Bachmeir Baurnhof campaign area!
This past weekend we finished campaign turns seven through the day part of turn ten. It was an exciting weekend, and difficult for the players, as several heroes and henchmen did not survive. Three coffin hunt scenarios were completed, and I will break the reports into three such that each includes a battle report for one of the hunts. This first entry covers turns seven and eight, and includes a coffin hunt to Schattenwald forest. Click through for more!
Our second weekend of the Vampire Hunters Empire in Flames campaign was a blast. Our intrepid warbands had to make their first stand in defense of Nachtdorf, which ended very badly, offset by our most successful coffin hunt scenario so far. One of the powerful vampire Strangulf’s five coffins was sanctified with blessed water! Only four resting spots remain! Click through for a full report of the weekend’s carnage.
The town of Nachtdorf, in fear of vampires as the sun goes down. Click through for a report of our first weekend playing this new campaign for the Mordheim game.
New Bretonnian warband rules by my brother Michael. Click through to view online and for a link to a printable version.
New page here: http://hobbyblog.wargameweaver.com/warhammer-skirmish to host the 2002 skirmish rules and scenarios.


